Dragon Age: The Veilguard’s extensive character creator has been a hot topic leading up to the RPG sequel’s release, but one former BioWare lead has come to the game’s defense. Responding to a tweet questioning the point of character creators in general – which itself was in response to a tweet about The Veilguard – former Star Wars: The Old Republic combat designer and current Boss Fight creative director Damion Schubert argued there’s “a sizeable number of players who spend huge amounts of time in character creation… some will spend more than an hour there.” He even pointed to the ludicrous Baldur’s Gate 3 stats that revealed players spent a collective 8,196 years making their own protagonists.Hi. Game designer here. I’ve seen the metrics. While it’s not just you, there is a sizable number of players who spend huge amounts of time in character creation. Some will spend more than an hour there.(Thread) https://t.co/cai7tZH7xjSeptember 23, 2024Schubert explains that …
Nexon, the developer and publisher behind MMOs like The First Descendant, doesn’t rely on a game’s potential profit to ensure its success – instead, the company looks to the “raw voices of users” while working on new titles.As reported and translated by Automaton, Nexon CEO Yong-hyun Park describes why feedback is valuable in a recent interview with 4Gamer. When asked how the studio assesses any potential games, Park reveals a process that involves users’ direct opinions rather than any analysis of market data or profit predictions – and this is partially due to a lack of prior solid examples of similar releases to look back to, at least in South Korea.”If it’s an MMORPG, we can roughly imagine how it will perform,” Park states. “However, when it comes to titles like Blue Archive or The First Descendant, neither my company nor I personally have experience making and releasing such games to the market, and even in Korea, these kinds of games have hardly been made up until no…
Is there a little Witcher in your life? Perhaps an unseasonably young fan of Geralt of Rivia, or a kid who wants to know what their parents’ favorite book/video game/streaming franchise is all about? Well you’re in luck, because CD Projekt Red, the creators of the Witcher video game series, are teaming up with Penguin Random House to make Little Witcher a reality in the form of an all-ages graphic novel illustrated by Giada Carboni.Little Witcher doesn’t quite get into Muppet Babies territory (though a tiny lil Geralt of Rivia does sound strangely adorable). Instead it focuses on an all-ages telling of the training of young Ciri, Geralt’s adopted daughter, as the venerable monster hunter teaches her in the ways of being a Witcher – and tries to get her to go to bed on time. “Young Ciri’s extensive training at Kaer Morhen, the witchers’ stronghold, includes everything she needs to learn to survive the many threats in her world . . . as well as all the antics and fun of a li…
Light No Fire is going to be one of the biggest games ever made. And I don’t just mean that from an anticipation perspective, because this new title from Hello Games is looking to render an entire planet to scale. I know, it doesn’t sounds possible – but if the meticulous expansion of No Man’s Sky has taught us anything it’s that you should never underestimate Hello Games. Light No Fire is an adventure set across one procedurally-generated multiplayer Earth, a true open world where all players work to explore the space together. It’s wildly ambitious, built to capture the sort of fantasy adventures that helped propel The Lord of the Rings into legend. So what you’ll want to do is keep on reading to find everything you need to know about Light No Fire, just don’t be surprised if your mind starts to unravel with all of the possibilities. After getting through it myself, I’m really hoping that it’s one of the new games for 2025. Light No Fire release date speculation Hell…
Metal Gear Solid: Peace Walker launched on PSP 14 years ago, and for much of that time we’ve wondered why it wasn’t made a proper numbered entry in the series. Now, director Hideo Kojima has revealed it’s because of “overseas marketing.””After creating MGS4, I strongly felt the need for a proprietary engine,” Kojima says in a new tweet. “The leap forward for games in a vertical direction would only come after the engine was complete.” That led to the creation of the Fox Engine that powered Metal Gear Solid V: The Phantom Pain. In the meantime, Kojima wanted to evolve the series “horizontally” – onto other platforms.”I proposed Peace Walker as a way to evolve MGS horizontally,” Kojima continues. “Initially, it was titled MGS5: Peace Walker, but it faced strong opposition from overseas marketing, so we dropped the numbered title. Since it was for the PSP, we lowered the target age range to middle and high school students, aiming to discover younger fans and build a multi-generational fol…
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In the Destiny 2 Enigma Protocol activity, you’ll be battling the Vex and stealing their Golden Age data in the VexNet to get some sweet weapons. It’s a linear mission that tasks you with navigating the unusual VexNet architecture and completing various objectives to wreck the Vex’s schemes in. But, you’ve got to do all of this against the clock, making it a tough Destiny 2 mission when you’re starting out. However, it’s also an excellent source of reprised Season of Dawn weapons which can’t be crafted, so here’s everything you need to know about how Enigma Protocol works in Destiny 2.Destiny 2 Enigma Protocol explained Destiny 2 guidesDestiny 2 Planetary Assimilation Pistons
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Destiny 2 Aberrant ActionEnigma Protocol is a three-player activity taking place within the Nessus VexNet. You’ve got to disrupt the Vex’s search for Golden Age data befor…
Acquiring the Destiny 2 Khvostov Exotic means you’ve got to plunder the Pale Heart for Motes of Light, Lost Encryption Bits, and hidden Traveler collectibles. You’ve got to find 32 different items in total to unlock the ultimate form of Destiny’s first weapon, so it’s a long process but one that is definitely worth it as the Khvostov is one of the best Exotics in Destiny 2 The Final Shape, mostly thanks to its ricocheting bullets. To help you get the Exotic Khvostov in Destiny 2 as quickly as possible, I’ve laid out everything you need to collect and what to do with those items below.How to unlock the Exotic Khvostov in Destiny 2 Getting the Khvostov in Destiny 2 is a serious collect-athon, requiring you to gather the following items from numerous sources, which then combine into their own unique key items:15 Destiny 2 Lost Encryption Bits: 9 from the Pale Heart Region Chests and 6 from secret junk piles in Cysts. These automatically combine into a Lost Encrypt…
Prime Day is now in full swing, and I’m honestly surprised by how good some of the deals on board games have been. Actually, this is probably the most appealing clutch of discounts I’ve seen for the sale in a long while – and I’ve been covering it for years now. Naturally, there’s a lot of tat floating around as well. But for the most part, this year’s Prime Day board game deals are on the money. Or off it, I suppose, considering all those discounts. Anyway, we’re getting off track. As the GamesRadar+ Tabletop & Merch Editor, I spend a lot of time thinking and writing about board games – so I’ve rounded up the offers I’m actually considering myself.Seeing as more than a few could justifiably appear on our list of the best board games, I’d say they should at least be on your radar. Just be aware that you’ll need a Prime account to take advantage of them, and the sale will end by midnight on October 9!Mysterium | $54.99 $28.36 at Amazon
Save $26 – I’m always a hair’s breadth awa…
Sektor’s Cyber Crematorium Fatality
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Assassin’s Creed Shadows on the PS5 Pro will offer “an increase in the photorealism and immersion of the game.”In a new PlayStation blog entry detailing the ways in which the PS5 Pro will improve the development efforts of Sony’s biggest development partners, Assassin’s Creed Shadows technology director Pierre Fortin explained that Ubisoft is “working diligently to maximize the experience” on the new console.Much of that effort focuses on the PS5 Pro’s increased ray-tracing capabilities, but players will also “see improved rendering systems and an increase in the photorealism and immersion of the game” thanks to the console’s more powerful GPU and the PlayStation Spectral Super Resolution technology that Sony has developed.All that means that players exploring Feudal Japan on the new console “can expect improved environments, ambiance, and atmosphere, as well as more details, up close and at a distance.” I’m particularly interested to see how big an effect the PS5 Pro has on Assassin’s…